The impact of information technology in biological and military sciences
- Muhammed Yasir
- Jan 6, 2020
- 3 min read
Updated: Feb 18, 2025

Computers and the internet play the most conspicuous roles in all aspects of human
life. Computer-related technologies have a strong impact on the world. This has
attracted many students and professionals to the field of information technology. There
are thousands of websites and web hosting opportunities available, which are evergrowing. Many information technologies, from the earliest computers to email and the
Internet has been developed for scientific applications. Biology is at the core of
informational science, based on the information embedded in the genetic code. IT is
essential to store, manage, and decipher the mass of information produced in work in
these areas. IT plays the following roles in biology: IT-aided instruments, such as gene
sequencers, DNA microarrays, and microscopes, etc.; Large shared, Internet-connected databases; Data analysis methods, used in assembling and searching gene
sequences; Imaging and visualization, such as MRI; Modelling and simulation are used
to model protein folding and to help understand complex biological systems such as
cells, tissues, organisms, and populations. In a sense, biology has become driven by the
information contained in the genetic code, and information technology is critical in
generating and managing this information. The growth in the importance of information
technology is exemplified by the growth of several new interdisciplinary subfields of
biology. One is “bioinformatics,” defined as the application of computers, databases,
and computational methods to the management and analysis of biological information.
The human genome project and genome sequencing projects in other organisms,
together with new technologies that analyse gene expression patterns, have created
vast amounts of data. Bioinformatics has become essential for almost every aspect of
data management in modern biology. Another subfield is “computational biology,”
which uses mathematical and computational approaches, such as mathematical
modelling and computational simulation techniques, to address theoretical and
experimental questions in biology
Information warfare (IW) is one of the new concepts receiving a great deal of attention.
There is no doubt IW is a concept the modern military officer should be familiar with, for
advancements in computer technology have significant potential to dramatically
change the face of military command and control. Governments spend an untold
amount of money establishing agencies to gather and maintain information on potential
threats to their security. Computer hackers have been tried, convicted and sent to
prison because they conspired to provide access to proprietary information. The
absence of critical information can spell the difference between success or failure in
the modern political or military arena. Information warfare is an orchestrated effort to
achieve victory by subverting or neutralizing an enemy command and control (C2)
system while protecting the use of C2 systems to coordinate the actions of friendly
forces. A successful IW campaign seizes initiative from an enemy commander; the IW
campaign allows allied forces to operate at a much higher tempo than an enemy can react to. Most modern political and military C2 systems are based on high-speed
communications and computers. It follows that this information infrastructure, also
known as an "infosphere", will be the arena in which information warfare is waged. Any
system or person who participates in the C2 process will be a potential target in an IW
campaign. An IW campaign will focus on the enemy infosphere. It will be necessary to
isolate, identify and analyse each element of an enemy infosphere to determine
portions that can affect the OODA loop's size (OODA stands for the steps in a
commander's decision-making cycle – Observe, Orient, Decide and Act). Once these
areas of the enemy infosphere are identified, an attack against critical nodes would
deny access to information, destroy the information, or render it useless to the
adversary forces. Even more damaging, information warriors could alter data in a
network, causing the adversary to use false information in his decision-making process
and follow a game plan of the friendly commander's design. The software for this
consists of programs designed to collect information on, inhibit, alter, deny the use of,
or destroy the enemy infosphere. This software would be the primary soldier in pure
information warfare. One example of a software asset is called a KNOWBOT. This could
serve as a virtual software spy. Other examples of software warfighting assets have
exotic computer hacker names: "demons", "sniffers", "viruses", "Trojan horses", "worms"
or "logic bombs".

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